There are lots of other large-scale mods (both graphical and for game-play), but I don't particularly like the changes they make. You will receive all stat bonuses and Codex entries without having to slog through The Stupid Fade.ĭLC in Awakening & Awakening Fixes: Gives you all your DLC gear in Awakening (import or new character). This mod is just a 26 Kb *.ncs file that you throw into your override. Rogues gain additional points every second level.The level cap of the original game is 25, so that. You start with three skill points (one given by class, one by origin, and one that's 'free').Mages and warriors gain additional skill points every third level starting at level 3 (so: 3, 6, 9, etc). The Fade is so tedious that the mere thought of it kills people's desire to replay what would otherwise be a highly replayable campaign. Combat Tactics Dragon Age Origins Achievements.
A truly idiotic design decision, an embarrassing example of devs masturbating over their own 'creativity'.
Skip The Fade: I'm a fan of skipping a tedious segment that plays exactly the same each time you play, regardless of your character. Qanari and Mabari update: Just visual mods to improve their look to the DA2 style. (Core fixes and the two haste bug fixes auto-loot functionality)Įxtra Dog Slot: Another unit to control in combat? Sign me up! This mod combo played on Nightmare difficulty makes Origins still one of the best pause n play tactical RPGs out there.ĭragon Age Rules Fixpack (aka GT Core Rules Fixpack)